Liam O'Brian Teases Legend of Vox Machina Season 3 & Mighty Nein

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Liam O'Brian Teases Legend of Vox Machina Season 3 & Mighty Nein
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We do a deep dive into CriticalRole with cast member & co-founder Liam O'Brien (VoiceOfOBrien), who teases how Vax will change going into TheLegendOfVoxMachina season 3, what to expect from the upcoming MightyNein series, and more about Orym's family:

The Legend of Vox Machina wrapped its second season with the heroes collecting a number of powerful Vestiges of Divergence and defeating one dragon of the terrifying Chroma Conclave. During the second season, Vax makes a deal with the Matron of Ravens and eventually becomes her champion, donning the Deathwalker's Ward, a Vestige of Divergence.

Liam O'Brien: I think the group has a fixation with making sure that I know that all my characters in the stream smell bad. And I believe they made a point of pointing that out for the armor during the stream game as well. To the point where, either as a joke or seriously, I invented a box full of lavender that I kept it in eventually.

We talk about often with the show, it's like we're building a sleeker, faster car, out of all the parts of a bigger, longer train. So sometimes a part that works really well over here on the smaller vehicle is not going to work where it is. So we take it off and slide it over into this part and adjust it. Ultimately, getting to the same place, just having to be more economical and having all of that hindsight and forethought at our disposal.

Liam O'Brien: Matt's been in love with the Calamity since before the rest of us fully grasped the weight of it. But I think all of us get jazzed by creative ideas. And anytime something pops up that we love in one corner of our world, we then love to see it threaded throughout all the other corners. And then I think that's what makes a lot of what we do feel so real and lived in because there's just all these little nuances and intricacies.

Liam O'Brien: Oh, my gosh. Those moments from the game and the sort of imaginary space that we all created together have lived in my head rent-free since then and probably will to my dying breath. And the beauty of playing these games together, there are no limits to your imagination. So what I saw in my mind was expansive. However, the artists, the number of unparalleled artists working on the show managed to create a version of what we spun out of thin air that exceeded my imagination.

Honestly, without a doubt, you guys are some of my absolute favorite creators, and part of that is the generosity and storytelling you have with each other and the audience. I love how it ties into the threads of fate in the opening. Even the Raven at the beginning of the credits and in that moment is so amazing.

Liam O'Brien: It's definitely a big ask. I do like a lot of people have watched the show have been gone and they dive right into the stream and watch it. But there's also people who they don't go that far. They don't have those 400 hours. But I know plenty of people will go and find the moments that inspire the moments of the animated series are also all out there. So even on that level, a lot of people are going to compare. It's really cool.

Liam O'Brien: I would love to. We're all involved in the writing process to a degree. And I definitely have hopes to wade in with Sam and Travis. Aside from that, there are weeks where we get in and brainstorm and kick around ideas. All the cast looks at every script and weighs in and bounces ideas. And so I can point to things in every episode that came from one of us in the cast in the revision process. But we also have immense trust in Sam, Travis, and the writers on our show.

I originally started Critical Role of Campaign Two before going back to Campaign One, so I'm so excited for the animated Mighty Nein series to come out, and I loved all the little Campaign Two Easter eggs throughout The Legend of Vox Machina. Definitely, and then correct me if I'm wrong, but your first love as an actor is stage performance. You've talked about seeing Critical Role as a theater troupe. Are you guys discussing going back and doing those live-stage shows again?

And so we've had a blast making it and sort of reliving those moments. But of course it was a thrill to eavesdrop and hide over on the side and hear people gasp or yell at Percy. Or squirm at at at a dragon the size of five Mack Trucks rubber-banded together, bearing down on Emon. Nothing like it. Love that instant feedback.

Liam O'Brien: Well, with every passing month and year, the world just feels richer and more fleshed out because we are constantly painting in corners of existence in Exandria. And we are constantly surprised by the way Matt has been playing a long game—multiple long games over the years. And the things that were seeds planted years ago that are bearing fruit today. He's good at what he does. Talented man.

And that was connective tissue that I was laying out for Orym in the future. There's more family members too. And I don't know if we'll ever get back to town, but there are aspects of our stories that sometimes never get addressed, but it doesn't mean they're not existing at all times. So, again, I've been thinking about Orym like a real guy for years, and I was just happy to finally let him walk around.

I love that. And one of the things I really think is so cool about Critical Role is how you guys have expanded into the comics and the novels. How has it been to work with authors, comic book writers, and comic book artists to explore these different aspects of your characters? Liam O'Brien: Matt's working on Critical Role Land, so you'll just have to wait for that. We haven't made a holographic experience. I don't know that I need that. Maybe someday a cast of young actors will step in, stand in front of the camera, and do this. We definitely have hopes of getting into video games because we're all big gamers. We're kind of doing a lot of the things that are dreams for us. So I know there may be a few more corners that we can poke into.

Liam O'Brien: What I'd like to do is hook all of our abdomens up to a generator. And Sam Riegel could be a new green power source.

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