GoldenEye 007's watch music is one of the most iconic tracks in video games, a cool beat Bond raised to the screen when…
Why has this happened? I asked retro expert John Linneman from Digital Foundry for some insight, and while he stressed he doesn't know the exact details, he did suggest it had to do with emulator issues.
"So I suppose the emulator simply isn't emulating the sound chip correctly. Older versions of N64 emulators had this issue in the past. It really sounds dire in the NSO version." We'll find out tomorrow, 27th January when GoldenEye 007 makes its much-anticipated arrival on Switch as part of its Nintendo Switch Online + Expansion Pack membership and on Xbox via Game Pass.
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