The Great War: Western Front is an RTS you'll win by inches, not miles

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The Great War: Western Front is an RTS you'll win by inches, not miles
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An RTS where there's no real winner, just a side that loses the most.

You know the bit before a big battle in Total War? Where you prep for the fight ahead by repositioning your units; setting formations, positioning your lines and just generally making everything nice and organised. The Great War: Western Front has this too. Only, here, the pre-battle phase represents the entire month leading up to the battle. And it's not neat, but rather the brutal reflection of years of ongoing conflict.

In a hands-off demo, Petroglyph gives me an overview of Theatre Command mode—the grand strategy layer of the campaign. Here, each turn represents a month of the war, and players are presented with events to respond to and missions to undertake. The events are a classic grand strategy affair—a problem with multiple options that have an effect on your various resources.

Each map is persistent throughout the war. Drocurt's battlefield is already battered and scarred—a sign of previous battles that have been fought here. "Each battlefield is represented from one territory to the next," says Becker."So the territory itself doesn't have a battlefield, but rather has a battlefield it shares with a neighbour. The more you fight on those lines, the more scarring you're going to see. The other one that happens a lot is the trench layouts get more complicated through each battle. That's not just your own, but also the enemy's.

You can use the planning phase to attack the enemy too—setting up days of advanced artillery shelling in an attempt to create a path for your eventual assault. Placed during the pre-battle phase, these mines—literally just a bunch of explosives packed into a tunnel dug under enemy lines—will now make their presence felt. The explosion cuts off the enemy's attempt to reinforce, and also takes out some artillery, reducing the pressure on our push into no man's land. This is further helped by our own artillery, which is now firing a rolling barrage that kicks up a smoke screen to obscure our troops.

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pcgamer /  🏆 38. in UK

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