I almost don't believe the destructibility in this FPS is real

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I almost don't believe the destructibility in this FPS is real
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How to sign up for The Finals playtest, a new destruction-heavy FPS from ex-Battlefield devs.

I thought multiplayer shooters had run out of ways to surprise me, but I had a genuine shock to the system yesterday morning watching this gameplay trailer for, a free-to-play FPS in development by the ex-Battlefield devs at Embark Studios. The trailer shows a brief look at what's apparently possible in The Finals: Entire buildings crumbling into hundreds of pieces at the whim of a grenade launcher while players parkour across the falling debris like Nathan Drake.

The Finals is a team-based FPS set in a virtual game show. The premise immediately brought back memories of Ubisoft's mediocre, now shuttered battle royale game, but this definitely isn't that. The Finals' main mode is played in 12-player lobbies on a variety of completely destructible maps based on real-world locations. Embark called it an"extraction mode," but its description sounds more like a normal respawn mode.

Embark co-founder and chief creative officer Rob Runesson expects The Finals' unique tech to change how similar games are made going forward."I think that many other studios that are working on dynamic shooters will panic now," he said. Creative director Gustav Tellby chimed in,"Well, let's hope they do."

Dynamic destruction has long been a white whale in multiplayer games. There's a reason that most online games with destructible worlds, like Fortnite or Minecraft, are often made up of simple, block-sized pieces that rarely move: every piece of the environment, from its appearance to its location, has to perfectly sync across dozens of players, so keeping it simple makes sense.

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