Expand your crew by picking up some extra muscle.
You can use persuasion to get them to drop their price.
Unlike the named companions that are pretty much thrown in your path during your playthrough, you'll need to seek out no-name mercs and actively recruit them, and you'll generally need to part with a chunk of credits for the privilege. , and they're fairly easy to identify because they'll be wearing, rather than regular clothing, and their main skill is generally what you see instead of a name when you go to talk to them.
To recruit one of these no-name mercs, start a conversation with them and they'll usually tell you straight-off that they're looking for work. You'll need toto secure their employment, and you can get them down to half of their initial asking price if you manage a series of persuasion checks. If your character doesn't have high persuasion, you can use an item, such as a Hippolyta, to temporarily increase it. This is useful if you spot a merc with a skill that you really want to add to your crew.
Sadly, no-name mercenaries appear to be random so you won't get them to show up at the same place in different playthroughs. That makes targeting the ones with the skills you want a little tricky, but the good news is that you can generally find anywhere from two to five in most bars, so you should have a variety to choose from.
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