Helldivers 2's current system for dealing with problem players has its ups and downs, allowing hosts to have unilateral control over who stays and who gets kicked. While this system efficiently deals with troublemakers, it also enables unjust boots and arbitrary decisions by the host.
Helldivers 2 's systems aren't perfect—and while I've not had this problem often myself, enough players have complained about receiving unjust boots from their games that there might be room for improvement. In case you're unaware, the game's current system for dealing with problem players is to give the host unilateral control over who stays and who gets sent to their nearest democratic officer for re-education. Which has its ups and downs.
When it comes to positives, this system lets folks quickly and efficiently deal with troublemakers—the slow process of a vote kick can take a while, during which acould set your whole crew on the backfoot, or lock in an extraction before your squad's ready to depart. On the negative side, this system lets draconic dictators punt folks who don't deserve it, moments before extraction. It also lets the host play judge, jury, and executioner, kicking their fellow helldivers based on arbitrary nonsense like"This is so shitty," writes Pilestedt."Also very hard to solve—we have some ideas but no conclusio
Helldivers 2 Problem Players Game System Unjust Boots Arbitrary Decisions
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