Cyberpunk 2077's 'negative reception' made its DLC's launch 'better'

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Cyberpunk 2077's 'negative reception' made its DLC's launch 'better'
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Cyberpunk 2077's senior quest designer has suggested that the game's 'negative reception' led to its Phantom Liberty DLC working 'better' at launch.

While we won't be getting any more Cyberpunk 2077 achievements to collect in Night City, CD Projekt Red left us with the fantastic Phantom Liberty DLC to enjoy while we wait for the next game from the developer. According to the open-world Xbox game's senior quest designer Pawel Sasko, Cyberpunk 2077's 'negative reception' was a boon for its Phantom Liberty DLC. Process changes made after Cyberpunk 2077's launch helped its Phantom Liberty DLChttps://youtu.

'It changed me and us as a studio.' CD Project has now stopped developing new content for Cyberpunk 2077 as it focuses on other projects. The majority of the company's developers are now working on the next Witcher game, currently codenamed Polaris, but a team of 56 are already hard at work on the next Cyberpunk game, with Sasko now in the position of associate game director.

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