Just two weeks after launch, the Skull and Bones player count on Xbox has sunk by a third, knocking the wind out of the 'quadruple-A' adventure game's sails.
It's been two weeks now since Ubisoft's 'quadruple-A' adventure game first set sail, and we're already seeing a steady drop off in the number of players unlocking the Skull and Bones achievements. According to our data, the Skull and Bones player count has declined by a third since its early access launch on February 13 — it's probably safe to say that Skull and Bones won't be joining our list of the best Xbox games anytime soon.
Considering all of this and the fact Ubisoft had an incredible 11 years to get the game right, we would expect Skull and Bones to at least challenge the top 20 of the Xbox Gameplay Chart. https://www.trueachievements.com/customimages/136157.jpg We can only speculate as to why so few Xbox players aren't sticking with Skull and Bones or jumping into it.
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