A Plague Tale: Requiem recently received the 60fps upgrade players were clamouring for - and unlocked 120Hz support too. digitalfoundry explains the compromises required to deliver the frame-rate boost:
Your wish has been granted. A Plague Tale: Requiem released on PlayStation 5, Xbox Series X and S in late 2022 - a true next generation project with a huge leap in visual quality over the original 2019 game. A game that pushed developer Asobo Studio's in-house engine with vastly higher quality materials, lighting, and scene detail - even boosting the number of rats from 5,000 to a tidal wave of 300,000.
The most obvious example of Asobo's reduced animation trick is in Requiem's dark crypt areas. We get 60fps animations on Amicia as she lights a path through the shadows - but here the rats at her feet scurry around at 30fps. It creates an otherworldly effect, a disconnect between the player motion - the camera - running at 60, and then the swarm of rats updating at half that rate.
A Plague Tale Requiem's new 60fps perofrmance mode runs at a lower 1080p target on Series X - and PS5 - down from the 1440p of the resolution mode. It also reduces texture quality and scene complexity. Note the reduction in folage on the ground, and even the loss in fauna populating the 60fps mode's streets.
A final few points: the resolution mode on patch 1.5 runs at 1440p, of course, and uses principally the same settings as the default mode before the patch. On both PS5 and Series X, anyone happy to run at 30fps with higher settings in textures, draw distance and more will still have an option to do so today on patch 1.5. And the second point? If you'd rather play at 60fps in the performance mode, both PS5 and Series X deliver the same level of visual quality.
On top of the successes of the 60fps performance mode, there's a surprise extra on update 1.5 here. In hooking your PS5 or Series X up to a 120Hz display instead, this mode runs with an entirely unlocked frame-rate. Potentially this lets the renderer go right up to the max 120fps as well, in rare instances - in select cut-scenes, too.
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